2021-06-19 11:35:56 +02:00
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using Robust.Shared.GameObjects;
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2021-07-25 13:37:01 +02:00
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namespace Content.Server.Sound.Components
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2021-06-19 11:35:56 +02:00
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{
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/// <summary>
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/// Simple sound emitter that emits sound on ActivateInWorld
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/// </summary>
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[RegisterComponent]
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public class EmitSoundOnActivateComponent : BaseEmitSoundComponent
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{
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/// <inheritdoc />
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public override string Name => "EmitSoundOnActivate";
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}
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}
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