21 lines
576 B
C#
21 lines
576 B
C#
|
|
using Content.Shared.Movement;
|
||
|
|
using Robust.Shared.GameObjects;
|
||
|
|
|
||
|
|
namespace Content.Shared.Shuttles
|
||
|
|
{
|
||
|
|
public abstract class SharedShuttleConsoleSystem : EntitySystem
|
||
|
|
{
|
||
|
|
public override void Initialize()
|
||
|
|
{
|
||
|
|
base.Initialize();
|
||
|
|
SubscribeLocalEvent<PilotComponent, MovementAttemptEvent>(HandleMovementBlock);
|
||
|
|
}
|
||
|
|
|
||
|
|
private void HandleMovementBlock(EntityUid uid, PilotComponent component, MovementAttemptEvent args)
|
||
|
|
{
|
||
|
|
if (component.Console == null) return;
|
||
|
|
args.Cancel();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|