2021-07-17 02:37:09 +02:00
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using System;
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2020-10-29 21:42:11 +02:00
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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2020-10-08 17:41:23 +02:00
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2021-06-09 22:19:39 +02:00
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namespace Content.Shared.Window
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2020-10-08 17:41:23 +02:00
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{
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public class SharedWindowComponent : Component
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{
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public override string Name => "Window";
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}
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2020-10-29 21:42:11 +02:00
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[Serializable, NetSerializable]
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public enum WindowVisuals
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{
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Damage
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}
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2020-10-08 17:41:23 +02:00
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}
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