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crystall-punk-14/Content.Shared/Window/SharedWindowComponent.cs

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using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
2021-06-09 22:19:39 +02:00
namespace Content.Shared.Window
{
public class SharedWindowComponent : Component
{
public override string Name => "Window";
}
[Serializable, NetSerializable]
public enum WindowVisuals
{
Damage
}
}