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crystall-punk-14/Content.Server/Atmos/Commands/SetAtmosTemperatureCommand.cs

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using Content.Server.Administration;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Shared.Console;
using Robust.Shared.Map;
namespace Content.Server.Atmos.Commands
{
[AdminCommand(AdminFlags.Debug)]
public sealed class SetAtmosTemperatureCommand : IConsoleCommand
{
public string Command => "setatmostemp";
public string Description => "Sets a grid's temperature (in kelvin).";
public string Help => "Usage: setatmostemp <GridId> <Temperature>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length < 2) return;
if(!EntityUid.TryParse(args[0], out var gridId)
|| !float.TryParse(args[1], out var temperature)) return;
var mapMan = IoCManager.Resolve<IMapManager>();
if (temperature < Atmospherics.TCMB)
{
shell.WriteLine("Invalid temperature.");
return;
}
if (!gridId.IsValid() || !mapMan.TryGetGrid(gridId, out var gridComp))
{
shell.WriteLine("Invalid grid ID.");
return;
}
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
var tiles = 0;
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134) * Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends. * actually compiles * Remove commented out code * funny bracket * Move archived moles, temperature from GasMixture to TileAtmosphere. * WIP customizable map default mixture still VERY buggy * broken mess aaaaaaaaaaaaa * Fix lattice, etc not being considered space * visualization for "IsSpace" * help * Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs Co-authored-by: Moony <moonheart08@users.noreply.github.com> * Holy SHIT it compiles AGAIN * Fix AtmosDeviceSystem crash at shutdown * Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate. * Use space instead of gasmixture immutable for heat capacity calculations * Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead. * Fix roundstart tiles not processing * Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs Changed Files tab is so large I can't commit both suggestions at once mfw Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Moony <moonheart08@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 16:51:34 +02:00
foreach (var tile in atmosphereSystem.GetAllMixtures(gridComp.GridEntityId, true))
{
tiles++;
tile.Temperature = temperature;
}
shell.WriteLine($"Changed the temperature of {tiles} tiles.");
}
}
}