13 lines
272 B
C#
13 lines
272 B
C#
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using Robust.Shared.Players;
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namespace Content.Shared.Movement.Events;
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public sealed class RelayMoveInputEvent : EntityEventArgs
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{
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public ICommonSession Session { get; }
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public RelayMoveInputEvent(ICommonSession session)
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{
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Session = session;
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}
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}
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