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crystall-punk-14/Content.Shared/Strip/Components/ThievingComponent.cs

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namespace Content.Shared.Strip.Components;
/// <summary>
/// Give this to an entity when you want to increase their stripping times
/// </summary>
[RegisterComponent]
public sealed class ThievingComponent : Component
{
/// <summary>
/// How much the strip time should be shortened by
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("stealTime")]
public float StealTime = 0.5f;
/// <summary>
/// Should it notify the user if they're stripping a pocket?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("stealthy")]
public bool Stealthy;
}