22 lines
574 B
C#
22 lines
574 B
C#
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using Robust.Shared.GameObjects;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Content.Server.Mobs;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Mobs
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{
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/// <summary>
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/// Mobs will only make footstep sounds if they have this component.
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/// </summary>
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[RegisterComponent]
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public class FootstepSoundComponent : Component
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{
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public override string Name => "FootstepSound";
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}
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}
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