20 lines
576 B
C#
20 lines
576 B
C#
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using Content.Server.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Server.GameObjects.Components.Atmos
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{
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[RegisterComponent]
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public class GasMixtureComponent : Component
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{
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public override string Name => "GasMixture";
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public GasMixture GasMixture { get; set; } = new GasMixture();
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(this, x => GasMixture.Volume, "volume", 0f);
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}
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}
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}
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