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crystall-punk-14/Content.Server/Objectives/Components/PickRandomHeadComponent.cs

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namespace Content.Server.Objectives.Components;
/// <summary>
/// Sets the target for <see cref="TargetObjectiveComponent"/> to a random head.
/// If there are no heads it will fallback to any person.
/// </summary>
[RegisterComponent]
public sealed partial class PickRandomHeadComponent : Component;