15 lines
420 B
C#
15 lines
420 B
C#
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using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.Prototypes;
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namespace Content.Server.GameObjects.Components.Items
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{
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[RegisterComponent]
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public class FireExtinguisherComponent : Component
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{
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public override string Name => "FireExtinguisher";
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}
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}
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