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crystall-punk-14/Content.Server/NPC/FactionData.cs

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namespace Content.Server.NPC;
/// <summary>
/// Cached data for the faction prototype. Can be modified at runtime.
/// </summary>
public sealed class FactionData
{
[ViewVariables]
public HashSet<string> Friendly = new();
[ViewVariables]
public HashSet<string> Hostile = new();
}