2021-07-17 02:37:09 +02:00
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using System.Collections.Generic;
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2020-12-20 04:31:56 +01:00
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using System.Collections.Immutable;
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using JetBrains.Annotations;
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2021-02-11 01:13:03 -08:00
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using Robust.Shared.GameObjects;
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2020-12-20 04:31:56 +01:00
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2021-06-09 22:19:39 +02:00
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namespace Content.Shared.Damage
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2020-12-20 04:31:56 +01:00
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{
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[UsedImplicitly]
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public class DamageSystem : EntitySystem
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{
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}
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}
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