65 lines
2.2 KiB
C#
65 lines
2.2 KiB
C#
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.Sticky.Events;
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using Content.Server.Popups;
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using Content.Shared.Interaction;
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using Content.Shared.Ninja.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Ninja.Systems;
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public sealed class SpiderChargeSystem : EntitySystem
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{
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[Dependency] private readonly NinjaSystem _ninja = default!;
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[Dependency] private readonly PopupSystem _popups = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SpiderChargeComponent, BeforeRangedInteractEvent>(BeforePlant);
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SubscribeLocalEvent<SpiderChargeComponent, EntityStuckEvent>(OnStuck);
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SubscribeLocalEvent<SpiderChargeComponent, TriggerEvent>(OnExplode);
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}
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private void BeforePlant(EntityUid uid, SpiderChargeComponent comp, BeforeRangedInteractEvent args)
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{
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var user = args.User;
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if (!TryComp<NinjaComponent>(user, out var ninja))
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{
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_popups.PopupEntity(Loc.GetString("spider-charge-not-ninja"), user, user);
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args.Handled = true;
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return;
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}
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// allow planting anywhere if there is no target, which should never happen
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if (ninja.SpiderChargeTarget != null)
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{
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// assumes warp point still exists
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var target = Transform(ninja.SpiderChargeTarget.Value).MapPosition;
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var coords = args.ClickLocation.ToMap(EntityManager, _transform);
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if (!coords.InRange(target, comp.Range))
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{
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_popups.PopupEntity(Loc.GetString("spider-charge-too-far"), user, user);
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args.Handled = true;
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return;
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}
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}
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}
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private void OnStuck(EntityUid uid, SpiderChargeComponent comp, EntityStuckEvent args)
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{
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comp.Planter = args.User;
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}
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private void OnExplode(EntityUid uid, SpiderChargeComponent comp, TriggerEvent args)
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{
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if (comp.Planter == null || !TryComp<NinjaComponent>(comp.Planter, out var ninja))
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return;
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// assumes the target was destroyed, that the charge wasn't moved somehow
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_ninja.DetonateSpiderCharge(ninja);
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}
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}
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