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crystall-punk-14/Content.Server/_CP14/Workbench/CP14WorkbenchSystem.cs

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2024-08-10 13:37:11 +03:00
/*
* All right reserved to Crystallpunk.
*
* BUT this file is sublicensed under CLA License for next projects:
* https://github.com/technologists-team/after-rain
* https://github.com/EscapeD-14/EscapeD-14
*
*/
using Content.Server.DoAfter;
using Content.Server.Popups;
using Content.Server.Stack;
using Content.Shared._CP14.Workbench;
using Content.Shared._CP14.Workbench.Prototypes;
using Content.Shared.DoAfter;
using Content.Shared.Stacks;
using Content.Shared.UserInterface;
using Content.Shared.Verbs;
using Robust.Server.Audio;
using Robust.Server.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.Server._CP14.Workbench;
public sealed partial class CP14WorkbenchSystem : SharedCP14WorkbenchSystem
{
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly DoAfterSystem _doAfter = default!;
[Dependency] private readonly StackSystem _stack = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
private EntityQuery<MetaDataComponent> _metaQuery;
private EntityQuery<StackComponent> _stackQuery;
// Why not in component? Why?
private const float WorkbenchRadius = 0.5f;
public override void Initialize()
{
base.Initialize();
_metaQuery = GetEntityQuery<MetaDataComponent>();
_stackQuery = GetEntityQuery<StackComponent>();
SubscribeLocalEvent<CP14WorkbenchComponent, BeforeActivatableUIOpenEvent>(OnBeforeUIOpen);
SubscribeLocalEvent<CP14WorkbenchComponent, CP14WorkbenchUiCraftMessage>(OnCraft);
SubscribeLocalEvent<CP14WorkbenchComponent, GetVerbsEvent<InteractionVerb>>(OnInteractionVerb);
SubscribeLocalEvent<CP14WorkbenchComponent, CP14CraftDoAfterEvent>(OnCraftFinished);
}
private void OnBeforeUIOpen(Entity<CP14WorkbenchComponent> ent, ref BeforeActivatableUIOpenEvent args)
{
UpdateUIRecipes(ent);
}
private void OnInteractionVerb(Entity<CP14WorkbenchComponent> ent, ref GetVerbsEvent<InteractionVerb> args)
{
if (!args.CanAccess || !args.CanInteract || args.Hands is null)
return;
var placedEntities = _lookup.GetEntitiesInRange(Transform(ent).Coordinates, WorkbenchRadius);
var user = args.User;
foreach (var craftProto in ent.Comp.Recipes)
{
if (!_proto.TryIndex(craftProto, out var craft))
continue;
if (!_proto.TryIndex(craft.Result, out var result))
continue;
args.Verbs.Add(new()
{
Act = () =>
{
StartCraft(ent, user, craft);
},
Text = result.Name,
Message = GetCraftRecipeMessage(result.Description, craft),
Category = VerbCategory.CP14Craft,
Disabled = !CanCraftRecipe(craft, placedEntities),
});
}
}
// TODO: Replace Del to QueueDel when it's will be works with events
private void OnCraftFinished(Entity<CP14WorkbenchComponent> ent, ref CP14CraftDoAfterEvent args)
{
if (args.Cancelled || args.Handled)
return;
if (!_proto.TryIndex(args.Recipe, out var recipe))
return;
var placedEntities = _lookup.GetEntitiesInRange(Transform(ent).Coordinates, WorkbenchRadius);
if (!CanCraftRecipe(recipe, placedEntities))
{
_popup.PopupEntity(Loc.GetString("cp14-workbench-no-resource"), ent, args.User);
return;
}
foreach (var requiredIngredient in recipe.Entities)
{
var requiredCount = requiredIngredient.Value;
foreach (var placedEntity in placedEntities)
{
var placedProto = MetaData(placedEntity).EntityPrototype?.ID;
if (placedProto != null && placedProto == requiredIngredient.Key && requiredCount > 0)
{
requiredCount--;
Del(placedEntity);
}
}
}
foreach (var requiredStack in recipe.Stacks)
{
var requiredCount = requiredStack.Value;
foreach (var placedEntity in placedEntities)
{
if (!_stackQuery.TryGetComponent(placedEntity, out var stack))
continue;
if (stack.StackTypeId != requiredStack.Key)
continue;
var count = (int)MathF.Min(requiredCount, stack.Count);
if (stack.Count - count <= 0)
Del(placedEntity);
else
_stack.SetCount(placedEntity, stack.Count - count, stack);
requiredCount -= count;
}
}
Spawn(_proto.Index(args.Recipe).Result, Transform(ent).Coordinates);
UpdateUIRecipes(ent);
args.Handled = true;
}
private void StartCraft(Entity<CP14WorkbenchComponent> workbench, EntityUid user, CP14WorkbenchRecipePrototype recipe)
{
var craftDoAfter = new CP14CraftDoAfterEvent
{
Recipe = recipe.ID,
};
var doAfterArgs = new DoAfterArgs(EntityManager,
user,
recipe.CraftTime * workbench.Comp.CraftSpeed,
craftDoAfter,
workbench,
workbench)
{
BreakOnMove = true,
BreakOnDamage = true,
NeedHand = true,
};
_doAfter.TryStartDoAfter(doAfterArgs);
_audio.PlayPvs(recipe.OverrideCraftSound ?? workbench.Comp.CraftSound, workbench);
}
private List<CP14WorkbenchRecipePrototype> GetPossibleCrafts(Entity<CP14WorkbenchComponent> workbench, HashSet<EntityUid> ingrediEnts)
{
List<CP14WorkbenchRecipePrototype> result = new();
if (ingrediEnts.Count == 0)
return result;
foreach (var recipeProto in workbench.Comp.Recipes)
{
var recipe = _proto.Index(recipeProto);
if (CanCraftRecipe(recipe, ingrediEnts))
{
result.Add(recipe);
}
}
return result;
}
private bool CanCraftRecipe(CP14WorkbenchRecipePrototype recipe, HashSet<EntityUid> entities)
{
var indexedIngredients = IndexIngredients(entities);
foreach (var requiredIngredient in recipe.Entities)
{
if (!indexedIngredients.TryGetValue(requiredIngredient.Key, out var availableQuantity) ||
availableQuantity < requiredIngredient.Value)
return false;
}
foreach (var (key, value) in recipe.Stacks)
{
var count = 0;
foreach (var ent in entities)
{
if (_stackQuery.TryGetComponent(ent, out var stack))
{
if (stack.StackTypeId != key)
continue;
count += stack.Count;
}
}
if (count < value)
return false;
}
return true;
}
private string GetCraftRecipeMessage(string desc, CP14WorkbenchRecipePrototype recipe)
{
var result = desc + "\n \n" + Loc.GetString("cp14-workbench-recipe-list")+ "\n";
foreach (var pair in recipe.Entities)
{
var proto = _proto.Index(pair.Key);
result += $"{proto.Name} x{pair.Value}\n";
}
foreach (var pair in recipe.Stacks)
{
var proto = _proto.Index(pair.Key);
result += $"{proto.Name} x{pair.Value}\n";
}
return result;
}
private Dictionary<EntProtoId, int> IndexIngredients(HashSet<EntityUid> ingredients)
{
var indexedIngredients = new Dictionary<EntProtoId, int>();
foreach (var ingredient in ingredients)
{
var protoId = _metaQuery.GetComponent(ingredient).EntityPrototype?.ID;
if (protoId == null)
continue;
if (indexedIngredients.ContainsKey(protoId))
indexedIngredients[protoId]++;
else
indexedIngredients[protoId] = 1;
}
return indexedIngredients;
}
}