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crystall-punk-14/Content.Shared/GameObjects/Components/Body/Part/BodyPartExtensions.cs

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#nullable enable
using System;
using System.Diagnostics.CodeAnalysis;
using Content.Shared.GameObjects.Components.Body.Part.Property;
namespace Content.Shared.GameObjects.Components.Body.Part
{
public static class BodyPartExtensions
{
public static bool HasProperty(this IBodyPart part, Type type)
{
return part.Owner.HasComponent(type);
}
public static bool HasProperty<T>(this IBodyPart part) where T : class, IBodyPartProperty
{
return part.HasProperty(typeof(T));
}
public static bool TryGetProperty(this IBodyPart part, Type type,
[NotNullWhen(true)] out IBodyPartProperty? property)
{
if (!part.Owner.TryGetComponent(type, out var component))
{
property = null;
return false;
}
return (property = component as IBodyPartProperty) != null;
}
public static bool TryGetProperty<T>(this IBodyPart part, [NotNullWhen(true)] out T? property) where T : class, IBodyPartProperty
{
return part.Owner.TryGetComponent(out property);
}
}
}