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crystall-punk-14/Content.Shared/GameObjects/Components/Mobs/TargetingZone.cs

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using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Mobs
{
/// <summary>
/// Zones the player can target for attacks.
/// </summary>
[Serializable, NetSerializable]
public enum TargetingZone
{
/// <summary>
/// Torso/arm area.
/// </summary>
Middle,
/// <summary>
/// Legs/groin area.
/// </summary>
Low,
/// <summary>
/// Go for the head.
/// </summary>
High
}
}