41 lines
999 B
C#
41 lines
999 B
C#
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using Content.Client.Eui;
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using Content.Shared.GameObjects.Components.Observer;
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using JetBrains.Annotations;
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namespace Content.Client.GameObjects.Components.Observer
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{
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[UsedImplicitly]
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public class AcceptCloningEui : BaseEui
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{
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private readonly AcceptCloningWindow _window;
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public AcceptCloningEui()
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{
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_window = new AcceptCloningWindow();
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_window.DenyButton.OnPressed += _ =>
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{
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SendMessage(new AcceptCloningChoiceMessage(AcceptCloningUiButton.Deny));
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_window.Close();
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};
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_window.AcceptButton.OnPressed += _ =>
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{
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SendMessage(new AcceptCloningChoiceMessage(AcceptCloningUiButton.Accept));
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_window.Close();
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};
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}
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public override void Opened()
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{
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_window.OpenCentered();
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}
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public override void Closed()
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{
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_window.Close();
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}
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}
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}
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