2023-06-03 04:31:47 +01:00
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using Robust.Shared.GameStates;
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namespace Content.Shared.Puppet
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{
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[RegisterComponent, NetworkedComponent]
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2023-08-22 18:14:33 -07:00
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public sealed partial class PuppetDummyComponent : Component
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2023-06-03 04:31:47 +01:00
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{
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[DataField("enabled")]
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public bool Enabled = false;
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}
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}
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