32 lines
969 B
C#
32 lines
969 B
C#
|
|
using Content.Shared.FixedPoint;
|
|||
|
|
using Content.Shared.Mobs.Systems;
|
|||
|
|
using Robust.Shared.GameStates;
|
|||
|
|
using Robust.Shared.Serialization;
|
|||
|
|
|
|||
|
|
namespace Content.Shared.Mobs.Components;
|
|||
|
|
|
|||
|
|
[RegisterComponent, NetworkedComponent]
|
|||
|
|
[Access(typeof(MobThresholdSystem))]
|
|||
|
|
public sealed class MobThresholdsComponent : Component
|
|||
|
|
{
|
|||
|
|
[DataField("thresholds", required:true)]public SortedDictionary<FixedPoint2, MobState> Thresholds = new();
|
|||
|
|
|
|||
|
|
[DataField("triggersAlerts")] public bool TriggersAlerts = true;
|
|||
|
|
|
|||
|
|
public MobState CurrentThresholdState;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[Serializable, NetSerializable]
|
|||
|
|
public sealed class MobThresholdComponentState : ComponentState
|
|||
|
|
{
|
|||
|
|
public Dictionary<FixedPoint2, MobState> Thresholds;
|
|||
|
|
public MobState CurrentThresholdState;
|
|||
|
|
public MobThresholdComponentState(MobState currentThresholdState,
|
|||
|
|
Dictionary<FixedPoint2, MobState> thresholds)
|
|||
|
|
{
|
|||
|
|
CurrentThresholdState = currentThresholdState;
|
|||
|
|
Thresholds = thresholds;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
}
|