using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Alert;
using JetBrains.Annotations;
namespace Content.Server.Alert.Click
{
/// <summary>
/// Resist fire
/// </summary>
[UsedImplicitly]
[DataDefinition]
public sealed partial class ResistFire : IAlertClick
public void AlertClicked(EntityUid player)
var entManager = IoCManager.Resolve<IEntityManager>();
if (entManager.TryGetComponent(player, out FlammableComponent? flammable))
entManager.System<FlammableSystem>().Resist(player, flammable);
}