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crystall-punk-14/Content.Server/Shuttles/Components/FTLDestinationComponent.cs

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using Content.Shared.Whitelist;
namespace Content.Server.Shuttles.Components;
[RegisterComponent]
public sealed partial class FTLDestinationComponent : Component
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{
/// <summary>
/// Should this destination be restricted in some form from console visibility.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("whitelist")]
public EntityWhitelist? Whitelist;
/// <summary>
/// Is this destination visible but available to be warped to?
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("enabled")]
public bool Enabled = true;
}