2017-09-30 16:56:19 +02:00
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using SS14.Shared.Interfaces.GameObjects;
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2017-09-26 21:27:48 +02:00
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namespace Content.Client.Interfaces.GameObjects
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{
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// HYPER SIMPLE HANDS API CLIENT SIDE.
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// To allow for showing the HUD, mostly.
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public interface IHandsComponent
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{
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IEntity GetEntity(string index);
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2017-09-30 16:56:19 +02:00
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string ActiveIndex { get; }
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void SendChangeHand(string index);
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2017-09-26 21:27:48 +02:00
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}
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}
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