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crystall-punk-14/Content.Client/Research/UI/TechnologyCardControl.xaml.cs

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C#
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using Content.Shared.Research.Prototypes;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.Research.UI;
[GenerateTypedNameReferences]
public sealed partial class TechnologyCardControl : Control
{
public Action? OnPressed;
public TechnologyCardControl(TechnologyPrototype technology, IPrototypeManager prototypeManager, SpriteSystem spriteSys, FormattedMessage description, int points)
{
RobustXamlLoader.Load(this);
var discipline = prototypeManager.Index<TechDisciplinePrototype>(technology.Discipline);
Background.ModulateSelfOverride = discipline.Color;
DisciplineTexture.Texture = spriteSys.Frame0(discipline.Icon);
TechnologyNameLabel.Text = Loc.GetString(technology.Name);
var message = new FormattedMessage();
message.AddMarkup(Loc.GetString("research-console-tier-discipline-info",
("tier", technology.Tier), ("color", discipline.Color), ("discipline", Loc.GetString(discipline.Name))));
TierLabel.SetMessage(message);
UnlocksLabel.SetMessage(description);
TechnologyTexture.Texture = spriteSys.Frame0(technology.Icon);
ResearchButton.Disabled = points < technology.Cost;
ResearchButton.OnPressed += _ => OnPressed?.Invoke();
}
}