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crystall-punk-14/Content.Shared/Projectiles/ProjectileCollideEvent.cs

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2023-05-15 15:21:05 +10:00
namespace Content.Shared.Projectiles;
/// <summary>
/// Raised directed on what a projectile collides with. Can have its deletion cancelled.
/// </summary>
[ByRefEvent]
public record struct ProjectileCollideEvent(EntityUid OtherEntity, bool Cancelled);