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crystall-punk-14/Content.Server/Ghost/Components/GhostComponent.cs

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using System;
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using Content.Shared.Ghost;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Ghost.Components
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{
[RegisterComponent]
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[ComponentReference(typeof(SharedGhostComponent))]
public sealed class GhostComponent : SharedGhostComponent
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{
public TimeSpan TimeOfDeath { get; set; } = TimeSpan.Zero;
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}
}