2021-03-27 17:37:19 -07:00
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using System;
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2021-06-09 22:19:39 +02:00
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using Content.Shared.Ghost;
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2020-03-03 19:10:07 +01:00
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using Robust.Shared.GameObjects;
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2021-06-09 22:19:39 +02:00
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namespace Content.Server.Ghost.Components
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2020-03-03 19:10:07 +01:00
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{
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[RegisterComponent]
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2021-10-24 15:29:38 +13:00
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[ComponentReference(typeof(SharedGhostComponent))]
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public sealed class GhostComponent : SharedGhostComponent
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2020-03-03 19:10:07 +01:00
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{
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2021-06-18 09:56:23 +02:00
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public TimeSpan TimeOfDeath { get; set; } = TimeSpan.Zero;
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2020-03-03 19:10:07 +01:00
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}
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}
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