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crystall-punk-14/Content.Client/Interfaces/Chat/IChatManager.cs

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using Content.Client.Chat;
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using Robust.Client;
using Robust.Shared.GameObjects;
namespace Content.Client.Interfaces.Chat
{
public interface IChatManager
{
void Initialize();
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void FrameUpdate(RenderFrameEventArgs delta);
void SetChatBox(ChatBox chatBox);
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void RemoveSpeechBubble(EntityUid entityUid, SpeechBubble bubble);
}
}