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crystall-punk-14/Content.Shared/GameObjects/Components/Power/SharedSmesComponent.cs

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Rider static analysis (#433) * Non-accessed local variable * Merge cast and type checks. * StringComparison.Ordinal added for better culture support * Supposed code improvement in launcher. Remove unused code. * Update ExplosionHelper.cs Unintentional change. * Optimized Import * Add Robust.Shared.Utility import where it was deleted * Other random suggestion * Improve my comment
2019-11-13 17:37:46 -05:00
using System;
using Robust.Shared.Serialization;
APC & SMES appearances. (#78) * CEV-Eris SMES sprite as RSI. Has been modified so that the light overlay states use alpha blending. * Add tiny glow to SMES display sprite. * Appearances work v2 * More WiP * RoundToLevels works correctly on even level counts now. * SMES -> Smes because MS guidelines. * CEV-Eris APC sprite. * APC visuals. * Reduce SMES scale again to normal levels. * Update submodule
2018-07-17 11:39:55 +02:00
namespace Content.Shared.GameObjects.Components.Power
{
[Serializable, NetSerializable]
public enum SmesVisuals
{
LastChargeState,
LastChargeLevel,
}
}
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