This website requires JavaScript.
Explore
Help
Sign In
juni
/
crystall-punk-14
Watch
1
Star
0
Fork
0
You've already forked crystall-punk-14
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
ec92f4eef223670ee5daf07e601faba2aaa08b83
crystall-punk-14
/
Resources
/
Audio
/
Items
/
deconstruct.ogg
27 lines
8.1 KiB
Plaintext
Raw
Normal View
History
Unescape
Escape
Convert audio effects to mono channel. We that for some reason, a lot of SS13's audio effects sound *bad* in stereo mode. BYOND seems to convert them to Mono internally while playing them which circumvents this. This merges the audio tracks into one, saving some space and making them sound correct on Godot. Also, OpenAL doesn't like playing Stereo audio positionally, and I'm not gonna write a channel merger in C# for this to work around this.
2019-03-19 22:43:50 +01:00
OggS