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crystall-punk-14/Content.Server/GameTicking/Rules/Components/ActiveGameRuleComponent.cs

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namespace Content.Server.GameTicking.Rules.Components;
/// <summary>
/// Added to game rules before <see cref="GameRuleStartedEvent"/> and removed before <see cref="GameRuleEndedEvent"/>.
/// Mutually exclusive with <seealso cref="EndedGameRuleComponent"/>.
/// </summary>
[RegisterComponent]
public sealed partial class ActiveGameRuleComponent : Component
{
}