16 lines
553 B
C#
16 lines
553 B
C#
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namespace Content.Shared.Shuttles.Components;
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using Robust.Shared.GameStates;
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/// <summary>
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/// Enables a shuttle to travel to a destination with an item inserted into its console
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class ShuttleDestinationCoordinatesComponent : Component
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{
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/// <summary>
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/// Uid for entity containing the FTLDestination component
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField, AutoNetworkedField]
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public EntityUid? Destination;
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}
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