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crystall-punk-14/Content.Shared/Shuttles/Components/ShuttleDestinationCoordinatesComponent.cs

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namespace Content.Shared.Shuttles.Components;
using Robust.Shared.GameStates;
/// <summary>
/// Enables a shuttle to travel to a destination with an item inserted into its console
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class ShuttleDestinationCoordinatesComponent : Component
{
/// <summary>
/// Uid for entity containing the FTLDestination component
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField, AutoNetworkedField]
public EntityUid? Destination;
}