Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ee6394dbf61d560c1d28362c7f606ae98501f087
crystall-punk-14/Content.Shared/Security/DeployableBarrierVisuals.cs

19 lines
311 B
C#
Raw Normal View History

Add security barriers (#4458) * Add sprites * Lock system now raises lock toggle events * Add prototype and barrier system * Toggle lock on click * Barrier blocks bullets (like a real wall) * Barrier now destroyable * Fancy visualzer and lighting. Also unlock by default * Deleted comma * Ignored components? * Update Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Toggle Lock no longer handled * Made it much easier to move through airlocks Co-authored-by: Swept <sweptwastaken@protonmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-08-22 19:32:24 +03:00
using Robust.Shared.Serialization;
namespace Content.Shared.Security
{
[Serializable, NetSerializable]
public enum DeployableBarrierVisuals : byte
{
State
}
[Serializable, NetSerializable]
public enum DeployableBarrierState : byte
{
Idle,
Deployed
}
}
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.25.5 Page: 157ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API