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crystall-punk-14/Content.Server/Forensics/Components/FingerprintComponent.cs

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Forensics (#8451) * Port forensics from nyanotrasen * port updates * printing * Update Resources/Locale/en-US/forensics/forensics.ftl Co-authored-by: Veritius <veritiusgaming@gmail.com> * Update Content.Server/Forensics/Components/ForensicPadComponent.cs Co-authored-by: Kara <lunarautomaton6@gmail.com> * Update Content.Server/Forensics/Systems/ForensicPadSystem.cs Co-authored-by: Kara <lunarautomaton6@gmail.com> * Update Content.Server/Forensics/Systems/ForensicScannerSystem.cs Co-authored-by: Kara <lunarautomaton6@gmail.com> * partially address reviews * comments * redo the events * handle it * rewrite loc * master fixes Co-authored-by: ike709 <ike709@github.com> Co-authored-by: Veritius <veritiusgaming@gmail.com> Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-27 20:04:53 -05:00
namespace Content.Server.Forensics
{
/// <summary>
/// This component is for mobs that leave fingerprints.
/// </summary>
[RegisterComponent]
public sealed class FingerprintComponent : Component
{
[DataField("fingerprint")]
public string? Fingerprint;
}
}
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