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crystall-punk-14/Content.Client/GameObjects/Components/PDA/PDAComponent.cs

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using Content.Shared.GameObjects.Components.PDA;
using Robust.Client.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Network;
using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.PDA
{
[RegisterComponent]
public class PDAComponent : SharedPDAComponent
{
public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession session = null)
{
base.HandleNetworkMessage(message, netChannel, session);
switch(message)
{
case PDAUplinkBuySuccessMessage _ :
EntitySystem.Get<AudioSystem>().Play("/Audio/Effects/kaching.ogg", Owner, AudioParams.Default.WithVolume(-2f));
break;
case PDAUplinkInsufficientFundsMessage _ :
EntitySystem.Get<AudioSystem>().Play("/Audio/Effects/error.ogg", Owner, AudioParams.Default);
break;
}
}
}
}