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crystall-punk-14/Content.Shared/GameObjects/Components/Actor/SharedCharacterInfoComponent.cs

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using System;
using System.Collections.Generic;
using Content.Shared.Objectives;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Actor
{
public class SharedCharacterInfoComponent : Component
{
public override string Name => "CharacterInfo";
public override uint? NetID => ContentNetIDs.CHARACTERINFO;
[Serializable, NetSerializable]
protected class RequestCharacterInfoMessage : ComponentMessage
{
public RequestCharacterInfoMessage()
{
Directed = true;
}
}
[Serializable, NetSerializable]
protected class CharacterInfoMessage : ComponentMessage
{
public readonly Dictionary<string, List<ConditionInfo>> Objectives;
public readonly string JobTitle;
public CharacterInfoMessage(string jobTitle, Dictionary<string, List<ConditionInfo>> objectives)
{
Directed = true;
JobTitle = jobTitle;
Objectives = objectives;
}
}
}
}