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crystall-punk-14/Content.Shared/GameObjects/Components/Body/Part/BodyPartSymmetry.cs

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using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Body.Part
{
/// <summary>
/// Defines the symmetry of a <see cref="IBodyPart"/>.
/// </summary>
[Serializable, NetSerializable]
public enum BodyPartSymmetry
{
None = 0,
Left,
Right
}
}