2021-02-11 01:13:03 -08:00
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using Robust.Shared.GameObjects;
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2020-10-10 15:25:13 +02:00
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namespace Content.Shared.GameObjects.Components.Body.Part.Property
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{
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2020-11-15 04:22:59 +01:00
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/// <summary>
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/// Defines a property for a <see cref="IBodyPart"/>.
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/// </summary>
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2020-10-10 15:25:13 +02:00
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public interface IBodyPartProperty : IComponent
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{
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bool Active { get; set; }
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}
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}
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