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crystall-punk-14/Content.Server/Item/ItemSystem.cs

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using Content.Server.Storage.Components;
using Content.Server.Storage.EntitySystems;
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using Content.Shared.Item;
using Content.Shared.Stacks;
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using Content.Shared.Storage;
namespace Content.Server.Item;
public sealed class ItemSystem : SharedItemSystem
{
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[Dependency] private readonly StorageSystem _storage = default!;
protected override void OnStackCountChanged(EntityUid uid, ItemComponent component, StackCountChangedEvent args)
{
base.OnStackCountChanged(uid, component, args);
if (!Container.TryGetContainingContainer(uid, out var container) ||
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!TryComp<StorageComponent>(container.Owner, out var storage))
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return;
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_storage.RecalculateStorageUsed(container.Owner, storage);
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_storage.UpdateUI(container.Owner, storage);
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}
}