Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565)

* Nuke Now Requires the Disk to be Inserted to Toggle Anchor

* message stating you need the disk to toggle floor bolts
This commit is contained in:
Cojoke
2024-09-09 14:30:26 -05:00
committed by GitHub
parent f9aaf138b2
commit 00034622c3
3 changed files with 12 additions and 1 deletions

View File

@@ -167,12 +167,21 @@ public sealed class NukeSystem : EntitySystem
if (component.Status == NukeStatus.ARMED)
return;
// Nuke has to have the disk in it to be moved
if (!component.DiskSlot.HasItem)
{
var msg = Loc.GetString("nuke-component-cant-anchor-toggle");
_popups.PopupEntity(msg, uid, args.Actor, PopupType.MediumCaution);
return;
}
// manually set transform anchor (bypassing anchorable)
// todo: it will break pullable system
var xform = Transform(uid);
if (xform.Anchored)
{
_transform.Unanchor(uid, xform);
_itemSlots.SetLock(uid, component.DiskSlot, true);
}
else
{
@@ -194,6 +203,7 @@ public sealed class NukeSystem : EntitySystem
_transform.SetCoordinates(uid, xform, xform.Coordinates.SnapToGrid());
_transform.AnchorEntity(uid, xform);
_itemSlots.SetLock(uid, component.DiskSlot, false);
}
UpdateUserInterface(uid, component);