New Feature: Kitchen spike rework (#38723)
* Start * Wow, text * Ultra raw * More stuff * Wow, DOT and gibbing!!! * More stuff * More * Update * Yes * Almost there * Done? * I forgot * Update * Update * Update * Update * Update * Update * Update * Update * Update * Beck * Unhardcode
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@@ -1,15 +0,0 @@
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namespace Content.Server.Kitchen.Components;
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/// <summary>
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/// Applies to items that are capable of butchering entities, or
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/// are otherwise sharp for some purpose.
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/// </summary>
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[RegisterComponent]
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public sealed partial class SharpComponent : Component
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{
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// TODO just make this a tool type.
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public HashSet<EntityUid> Butchering = new();
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[DataField("butcherDelayModifier")]
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public float ButcherDelayModifier = 1.0f;
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}
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