New Feature: Kitchen spike rework (#38723)
* Start * Wow, text * Ultra raw * More stuff * Wow, DOT and gibbing!!! * More stuff * More * Update * Yes * Almost there * Done? * I forgot * Update * Update * Update * Update * Update * Update * Update * Update * Update * Beck * Unhardcode
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@@ -50,7 +50,7 @@
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enum.KitchenSpikeVisuals.Status:
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base:
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Empty: { state: spike }
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Bloody: { state: spikebloody }
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Bloody: { state: spikebloody } # TODO: Add sprites for different species.
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- type: Construction
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graph: MeatSpike
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node: MeatSpike
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@@ -58,3 +58,6 @@
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guides:
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- Chef
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- FoodRecipes
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- type: ContainerContainer
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containers:
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body: !type:ContainerSlot
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9
Resources/Prototypes/SoundCollections/kitchenspike.yml
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9
Resources/Prototypes/SoundCollections/kitchenspike.yml
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@@ -0,0 +1,9 @@
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- type: soundCollection
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id: Spike
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files:
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- /Audio/Effects/Fluids/splat.ogg
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- type: soundCollection
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id: SpikeButcher
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files:
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- /Audio/Weapons/bladeslice.ogg
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