decelerator nerf and projectile penetration mini refactor (#24032)
* decelerator nerf and projectile fix * datafield name difference * forgot to add component * missed datafield styling * comment made summary * CanPenetrateComponent and CollisionLayer check. * Small comment changes
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@@ -9,10 +9,11 @@
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state: buckshot
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- type: Projectile
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deleteOnCollide: false
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canPenetrate: true
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damage:
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types:
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Blunt: 4
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- type: CanPenetrate
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penetrationLayer: MobLayer
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- type: StaminaDamageOnCollide
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damage: 55
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- type: TimedDespawn
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@@ -29,10 +30,11 @@
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state: buckshot
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- type: Projectile
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deleteOnCollide: false
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canPenetrate: true
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damage:
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types:
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Piercing: 45
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- type: CanPenetrate
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penetrationLayer: MobLayer
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- type: TimedDespawn
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lifetime: 0.25
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@@ -47,11 +49,12 @@
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state: buckshot-flare
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- type: Projectile
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deleteOnCollide: false
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canPenetrate: true
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damage:
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types:
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Blunt: 1
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Heat: 2
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- type: CanPenetrate
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penetrationLayer: MobLayer
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- type: IgniteOnCollide
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fireStacks: 3
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count: 10
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@@ -210,7 +210,7 @@
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Heat: 5
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soundHit:
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path: "/Audio/Weapons/Guns/Hits/taser_hit.ogg"
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soundForce: true
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forceSound: true
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- type: StunOnCollide
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stunAmount: 5
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knockdownAmount: 5
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@@ -256,7 +256,7 @@
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Heat: 5
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soundHit:
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path: "/Audio/Weapons/tap.ogg"
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soundForce: true
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forceSound: true
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- type: entity
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name : disabler bolt practice
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@@ -296,7 +296,7 @@
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Heat: 1
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soundHit:
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path: "/Audio/Weapons/tap.ogg"
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soundForce: true
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forceSound: true
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- type: entity
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name: emitter bolt
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@@ -865,7 +865,7 @@
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Heat: 2
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soundHit:
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path: "/Audio/Weapons/tap.ogg"
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soundForce: true
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forceSound: true
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- type: entity
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name: tesla gun lightning
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@@ -13,13 +13,13 @@
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map: [ "unshaded" ]
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- type: Projectile
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deleteOnCollide: false
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canPenetrate: true
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impactEffect: null
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soundHit:
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path: /Audio/Weapons/Guns/Hits/bullet_hit.ogg
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damage:
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types:
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Radiation: 25
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- type: CanPenetrate
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- type: Physics
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- type: Fixtures
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fixtures:
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@@ -64,5 +64,18 @@
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state: particle0
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shader: unshaded
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map: [ "unshaded" ]
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- type: Reflective
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reflective:
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- Energy
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- type: Projectile
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deleteOnCollide: false
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impactEffect: null
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soundHit:
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path: /Audio/Weapons/Guns/Hits/bullet_hit.ogg
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damage:
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types:
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Radiation: 10
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- type: TimedDespawn
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lifetime: 0.6
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- type: SinguloFood
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energy: -10
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