Flare gun 1984 (#15807)
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@@ -108,19 +108,42 @@
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id: PelletShotgunFlare
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name: pellet (.50 flare)
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noSpawn: true
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parent: BaseBullet
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components:
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- type: CollisionWake
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- type: TileFrictionModifier
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modifier: 0.5
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- type: Physics
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bodyType: Dynamic
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fixedRotation: false
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.25,-0.25,0.25,0.25"
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density: 20
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mask:
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- ItemMask
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restitution: 0.3
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friction: 0.2
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot-flare
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- type: Projectile
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damage:
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groups:
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Burn: 14
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- type: IgnitionSource
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temperature: 1000
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- type: TimedDespawn
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lifetime: 240
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- type: AmbientSound
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enabled: true
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volume: 0
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range: 7
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sound:
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path: /Audio/Items/Flare/flare_burn.ogg
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params:
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loop: true
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- type: IgniteOnCollide
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fireStacks: 1
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- type: PointLight
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enabled: true
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color: "#FF8080"
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radius: 15.0
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energy: 9.0
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- type: IgniteOnCollide
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fireStacks: 4
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