You can bless more containers with a bible (#26526)
* Made more things blessable * Removed junk * Remove whatever that was * Make bowls blessable * New mixablesolution component, converted everything to work with it * Fix minor mishaps * Fix extra spaces in bottle yml * Fix last extra space, fix bottle havign the wrong solution name * Remvoe unneeded event(I think), fix alcohol bottles not being mixable * I missed cans
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@@ -30,7 +30,7 @@ public sealed partial class ReactionMixerSystem : EntitySystem
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return;
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}
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if (!_solutionContainers.TryGetMixableSolution(args.Target.Value, out var solution))
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if (!_solutionContainers.TryGetMixableSolution(args.Target.Value, out var solution, out _))
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return;
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_popup.PopupEntity(Loc.GetString(entity.Comp.MixMessage, ("mixed", Identity.Entity(args.Target.Value, EntityManager)), ("mixer", Identity.Entity(entity.Owner, EntityManager))), args.User, args.User);
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