CompFactory updates (#37559)

This commit is contained in:
metalgearsloth
2025-05-20 15:08:55 +10:00
committed by GitHub
parent bc0139f961
commit 0d4f9640b5
38 changed files with 70 additions and 102 deletions

View File

@@ -6,7 +6,6 @@ namespace Content.Server.Explosion.EntitySystems;
public sealed class TwoStageTriggerSystem : EntitySystem
{
[Dependency] private readonly IComponentFactory _factory = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly ISerializationManager _serializationManager = default!;
[Dependency] private readonly TriggerSystem _triggerSystem = default!;
@@ -30,7 +29,7 @@ public sealed class TwoStageTriggerSystem : EntitySystem
{
foreach (var (name, entry) in component.SecondStageComponents)
{
var comp = (Component)_factory.GetComponent(name);
var comp = (Component) Factory.GetComponent(name);
var temp = (object)comp;
if (EntityManager.TryGetComponent(uid, entry.Component.GetType(), out var c))