From 0f599ad1603b78254bc4c1a016941fa023a117cd Mon Sep 17 00:00:00 2001 From: Pancake Date: Thu, 3 Mar 2022 22:30:44 -0800 Subject: [PATCH] Positional audio for Monkey Cubes. (#6982) --- Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs b/Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs index bac89a8595..989db5cdac 100644 --- a/Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs +++ b/Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs @@ -48,7 +48,7 @@ namespace Content.Server.Storage.EntitySystems } if (component.Sound != null) - SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound()); + SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound(), uid); component.Uses--; if (component.Uses == 0)