Bandit antag (#508)
* remove default antags * simple bandit antag * greetings audio and gear * fixes * Update AntagPreferenceTest.cs * gamemodes * Update game_presets.yml
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@@ -15,7 +15,7 @@ namespace Content.IntegrationTests.Tests.GameRules;
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// Lets not let that happen again.
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[TestFixture]
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public sealed class AntagPreferenceTest
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{
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{/* CP14 disabled
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[Test]
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public async Task TestLobbyPlayersValid()
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{
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@@ -72,5 +72,5 @@ public sealed class AntagPreferenceTest
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await server.WaitPost(() => server.EntMan.DeleteEntity(uid));
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await pair.CleanReturnAsync();
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}
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}*/
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}
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