Bandit antag (#508)

* remove default antags

* simple bandit antag

* greetings audio and gear

* fixes

* Update AntagPreferenceTest.cs

* gamemodes

* Update game_presets.yml
This commit is contained in:
Ed
2024-10-24 18:19:14 +03:00
committed by GitHub
parent f2b8713dc2
commit 0f6dd2905d
19 changed files with 124 additions and 21 deletions

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@@ -2,7 +2,7 @@
id: Nukeops
name: roles-antag-nuclear-operative-name
antagonist: true
setPreference: true
setPreference: false #CP14
objective: roles-antag-nuclear-operative-objective
requirements:
- !type:OverallPlaytimeRequirement
@@ -13,7 +13,7 @@
id: NukeopsMedic
name: roles-antag-nuclear-operative-agent-name
antagonist: true
setPreference: true
setPreference: false #CP14
objective: roles-antag-nuclear-operative-agent-objective
requirements:
- !type:OverallPlaytimeRequirement
@@ -27,7 +27,7 @@
id: NukeopsCommander
name: roles-antag-nuclear-operative-commander-name
antagonist: true
setPreference: true
setPreference: false #CP14
objective: roles-antag-nuclear-operative-commander-objective
requirements:
- !type:OverallPlaytimeRequirement

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@@ -2,7 +2,7 @@
id: HeadRev
name: roles-antag-rev-head-name
antagonist: true
setPreference: true
setPreference: false #CP14
objective: roles-antag-rev-head-objective
guides: [ Revolutionaries ]

View File

@@ -2,7 +2,7 @@
id: Thief
name: roles-antag-thief-name
antagonist: true
setPreference: true
setPreference: false #CP14
objective: roles-antag-thief-objective
guides: [ Thieves ]

View File

@@ -2,7 +2,7 @@
id: Traitor
name: roles-antag-syndicate-agent-name
antagonist: true
setPreference: true
setPreference: false #CP14
objective: roles-antag-syndicate-agent-objective
guides: [ Traitors ]
@@ -10,7 +10,7 @@
id: TraitorSleeper
name: roles-antag-syndicate-agent-sleeper-name
antagonist: true
setPreference: true
setPreference: false #CP14
objective: roles-antag-syndicate-agent-sleeper-objective
guides: [ Traitors ]

View File

@@ -2,7 +2,7 @@
id: InitialInfected
name: roles-antag-initial-infected-name
antagonist: true
setPreference: true
setPreference: false #CP14
objective: roles-antag-initial-infected-objective
guides: [ Zombies ]

View File

@@ -28,6 +28,8 @@
description: A thief's tool that, with proper skill and skill, allows you to pick any lock.
categories: [ ForkFiltered ]
components:
- type: Item
storedRotation: -90
- type: Sprite
sprite: _CP14/Objects/keys.rsi
state: lockpick

View File

@@ -10,7 +10,6 @@
- type: entity
id: CP14RoundObjectivesRule
parent: CP14BaseGameRule
categories: [ HideSpawnMenu ]
components:
- type: CP14CommonObjectivesRule
departmentObjectives:
@@ -20,4 +19,26 @@
departmentObjectives:
CP14Mercenary:
- CP14PersonalCurrencyCollectObjectiveGroup
- type: entity
id: CP14BanditsRule
parent: CP14BaseGameRule
components:
- type: GameRule
minPlayers: 0 #Increase when bigger online
- type: AntagSelection
definitions:
- prefRoles: [ CP14Bandit ]
startingGear: CP14BanditGear
max: 8
playerRatio: 10
blacklist:
components:
- AntagImmune
lateJoinAdditional: true
mindRoles:
- CP14MindRoleBandit
briefing:
text: cp14-roles-antag-bandit-briefing
color: "#cc3010"
sound: "/Audio/_CP14/Ambience/Antag/bandit_start.ogg"

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@@ -0,0 +1,32 @@
- type: antag
id: CP14Bandit
name: cp14-roles-antag-bandit-name
antagonist: true
setPreference: true
objective: cp14-roles-antag-bandit-objective
requirements:
- !type:OverallPlaytimeRequirement
time: 3600 # 1h
#guides: TODO
- type: startingGear
id: CP14BanditGear
storage:
back:
- CP14BaseLockpick
- CP14BaseLockpick
- CP14BaseLockpick
- type: entity
parent: BaseMindRoleAntag
id: CP14MindRoleBandit
categories: [ ForkFiltered ]
name: Bandit Role
# description: cp14-roles-antag-bandit-objective
components:
- type: MindRole
antagPrototype: CP14Bandit
exclusiveAntag: true
- type: CP14BanditRole
- type: RoleBriefing
briefing: cp14-roles-antag-bandit-briefing

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@@ -10,14 +10,15 @@
rules:
- Secret
#- type: gamePreset
# id: CP14ResourceHarvesting
# name: cp14-gamepreset-resource-harvest
# description: cp14-gamepreset-resource-harvest-desc
# showInVote: true
# cP14Allowed: true
# rules:
# - CP14ResourceHarvesting
- type: gamePreset
id: CP14Greenshift
name: greenshift-title
description: greenshift-description
showInVote: true
cP14Allowed: true
rules:
- CP14BanditsRule
- CP14RoundObjectivesRule
- type: gamePreset
id: CP14Sandbox
@@ -26,6 +27,8 @@
name: sandbox-title
description: sandbox-description
showInVote: true # For playtest period only
cP14Allowed: true
rules:
- Sandbox
- CP14BanditsRule
- CP14RoundObjectivesRule

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@@ -1,4 +1,5 @@
- type: weightedRandom
id: Secret
weights:
CP14Sandbox: 1
CP14Sandbox: 0.5
CP14Greenshift: 0.5