Anti-anomaly fixes (#24634)
- Remove unnecessary mapcoordinates get. - Remove mapping markers as everything should be ingame entities and this is functioning as an area.
This commit is contained in:
@@ -1,33 +0,0 @@
|
||||
- type: entity
|
||||
name: anti anomaly zone
|
||||
description: Anomalies will not be able to appear within a 10 block radius of this point.
|
||||
id: AntiAnomalyZone
|
||||
suffix: "range 10"
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Specific/Anomalies/ice_anom.rsi
|
||||
layers:
|
||||
- state: anom
|
||||
- sprite: Markers/cross.rsi
|
||||
state: pink
|
||||
- type: AntiAnomalyZone
|
||||
zoneRadius: 10
|
||||
|
||||
- type: entity
|
||||
parent: AntiAnomalyZone
|
||||
id: AntiAnomalyZone20
|
||||
suffix: "range 20"
|
||||
description: Anomalies will not be able to appear within a 20 block radius of this point.
|
||||
components:
|
||||
- type: AntiAnomalyZone
|
||||
zoneRadius: 20
|
||||
|
||||
- type: entity
|
||||
parent: AntiAnomalyZone
|
||||
id: AntiAnomalyZone50
|
||||
suffix: "range 50"
|
||||
description: Anomalies will not be able to appear within a 50 block radius of this point.
|
||||
components:
|
||||
- type: AntiAnomalyZone
|
||||
zoneRadius: 50
|
||||
Reference in New Issue
Block a user