Anti-anomaly fixes (#24634)

- Remove unnecessary mapcoordinates get.
- Remove mapping markers as everything should be ingame entities and this is functioning as an area.
This commit is contained in:
metalgearsloth
2024-01-29 11:51:29 +11:00
committed by GitHub
parent e1901aa6b6
commit 11c69bca3f
2 changed files with 4 additions and 35 deletions

View File

@@ -1,33 +0,0 @@
- type: entity
name: anti anomaly zone
description: Anomalies will not be able to appear within a 10 block radius of this point.
id: AntiAnomalyZone
suffix: "range 10"
parent: MarkerBase
components:
- type: Sprite
sprite: Structures/Specific/Anomalies/ice_anom.rsi
layers:
- state: anom
- sprite: Markers/cross.rsi
state: pink
- type: AntiAnomalyZone
zoneRadius: 10
- type: entity
parent: AntiAnomalyZone
id: AntiAnomalyZone20
suffix: "range 20"
description: Anomalies will not be able to appear within a 20 block radius of this point.
components:
- type: AntiAnomalyZone
zoneRadius: 20
- type: entity
parent: AntiAnomalyZone
id: AntiAnomalyZone50
suffix: "range 50"
description: Anomalies will not be able to appear within a 50 block radius of this point.
components:
- type: AntiAnomalyZone
zoneRadius: 50