Hardbombs & Defusables (#15380)
Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com> Co-authored-by: LankLTE <twlowe06@gmail.com> Co-authored-by: LankLTE <135308300+LankLTE@users.noreply.github.com>
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@@ -101,3 +101,19 @@
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lightColor: Orange
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texturePath: /Textures/Effects/fire.rsi
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fireStates: 6
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- type: explosion
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id: HardBomb
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damagePerIntensity:
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types:
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Heat: 15
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Blunt: 15
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Piercing: 6
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Structural: 15
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tileBreakChance: [ 0.75, 0.95, 1 ]
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tileBreakIntensity: [ 1, 10, 15 ]
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tileBreakRerollReduction: 30
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intensityPerState: 20
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lightColor: Orange
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texturePath: /Textures/Effects/fire.rsi
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fireStates: 6
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