Redo new player & controls guidebooks (#28794)
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<Document>
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# Controls
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<Box Orientation="Vertical">You can change the keybinds at any time here:</Box>
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<Box>You can change your keybinds at any time here:</Box>
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<Box Orientation="Vertical"><CommandButton Text="ui-options-tab-controls" Command="options 1"/></Box>
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## Basic controls
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We shall politely assume you already know how WASD to walk works.
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Beyond that, there's a handful primary interactions in SS14, ordered by importance:
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## Movement
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You can move around the game world by using [color=yellow][bold][keybind="MoveUp"][keybind="MoveLeft"][keybind="MoveDown"][keybind="MoveRight"][/bold][/color].
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When holding down [color=yellow][bold][keybind="Walk"][/bold][/color], you'll walk, stopping you from slipping on the ground.
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- [color=#a4885c][keybind="Use"/][/color] to pick up items and activate objects like buttons or computers, and [color=#a4885c][keybind="ActivateItemInWorld"/][/color] to activate items. You can also press [color=#a4885c]alt[/color] while doing this to trigger alternate interactions for some objects.
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- You can also quickly activate items you're holding by pressing [color=#a4885c][keybind="ActivateItemInHand"/][/color] and [color=#a4885c][keybind="AltActivateItemInHand"/][/color] respectively.
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- [color=#a4885c][keybind="UIRightClick"/][/color] to open the context menu. You can then either left click an entry just like you would in the world, or right click it again to open the verb menu, which gives you more complex ways to interact with an object.
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- You can [color=#a4885c][keybind="ExamineEntity"/][/color] objects to examine them, and get their name and a detailed (though often humorous) description.
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You can switch walking to a [color=cyan]toggle[/color] in the controls menu.
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You can quickly try out these controls with the monkey below (note: clicking it only works in-game and not in the lobby), and at any point in this guidebook if you're shown an entity, [color=#a4885c][keybind="ExamineEntity"/] to examine will always work[/color]:
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[color=cyan]Pulling[/color] objects is done with [color=yellow][bold][keybind="TryPullObject"][/bold][/color].
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While pulling, you can drag an object to your mouse cursor using [color=yellow][bold][keybind="MovePulledObject"][/bold][/color].
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Pressing [color=yellow][bold][keybind="ReleasePulledObject"][/bold][/color] releases the item you are currently dragging.
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You may find yourself in a situation with [color=#EB2D3A][bold]low gravity.[/bold][/color]
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This will cause your character to drift around when moving.
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When off-station, you will be unable to control your direction.
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[bold]Throwing objects[/bold] or [bold]spraying a fire-extinguisher[/bold] can help propel yourself while in this state.
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<GuideEntityEmbed Entity="MobGuidebookMonkey" Interactive="True" Caption=""/>
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## Interactions
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General interactions are done with [color=yellow][bold][keybind="Use"][/bold][/color].
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These are [bold]context-sensitive[/bold] and are affected by the item in your active hand.
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You can also use [color=yellow][bold][keybind="AltActivateItemInWorld"][/bold][/color] to perform [bold]alternate interactions[/bold].
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To perform [color=cyan]basic interactions[/color], use [color=yellow][bold][keybind="ActivateItemInWorld"][/bold][/color].
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This is like [bold]interacting with nothing in hand[/bold].
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Pressing [color=yellow][bold][keybind="ActivateItemInHand"][/bold][/color] has the same effect with the currently held item.
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It's most used for performing basic interaction while holding something, such as opening a door when your hands are full.
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Hovering over an entity and pressing [color=yellow][bold][keybind="UIRightClick"/][/bold][/color] brings up the [color=cyan]context menu[/color].
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This not only allows you to sort through large piles of items, but also to perform [bold]additional interactions.[/bold]
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[color=cyan]Examining[/color] things is done with [color=yellow][bold][keybind="ExamineEntity"][/bold][/color], which brings up a window with the object's name, a small description, and any other relevant details.
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[italic]Examining things around you can help you learn what they do and what properties they have[/italic].
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## Hands
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Using [color=yellow][bold][keybind="Use"][/bold][/color] on items in the world will pick them up and put them into your active hand.
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You can swap which hand is currently active using [color=yellow][bold][keybind="SwapHands"][/bold][/color].
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You can [color=cyan]drop[/color] the item you are holding using [color=yellow][bold][keybind="Drop"][/bold][/color] or alternatively [color=cyan]throw it[/color] to your cursor with [color=yellow][bold][keybind="ThrowItemInHand"][/bold][/color].
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## Inventory
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In order to move items around in your inventory and between containers, you can click the item (or item name) to move it to your active hand, and then click the spot you want it to go (either a slot in your HUD, or the container).
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You can [color=cyan]open[/color] you inventory using [color=yellow][bold][keybind="OpenInventoryMenu"][/bold][/color].
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Each slot on your HUD can be filled with an appropriate [bold]item[/bold] or [bold]piece of clothing[/bold].
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The items in your hands are only active one at a time, in order to swap between what you're currently using, you can press [color=#a4885c][keybind="SwapHands"/][/color] on your keyboard to change active hands.
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Two of the slots on the hotbar correspond to your [bold]bag and belt[/bold].
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You can open them using [color=yellow][bold][keybind="ActivateItemInWorld"][/bold][/color] on them or by clicking the icon in the [bold]bottom-right[/bold].
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Opening containers in your inventory is easy as well, either hover over the item and activate it with [color=#a4885c][keybind="ActivateItemInWorld"/][/color] or click on the bag icon in the bottom right corner of the slot it is in.
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Pressing [color=yellow][bold][keybind="MoveStoredItem"][/bold][/color] will [color=cyan]take an item out[/color] of the bag.
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Holding it down will let you [color=cyan]drag[/color] the item to a different spot.
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While dragging, pressing [color=yellow][bold][keybind="RotateStoredItem"][/bold][/color] will [color=cyan]rotate[/color] the item.
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When you open a container a window will pop up showing the contents of the container and how much space it has available to hold things.
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All items have an assigned size, some too large to fit into most or all containers.
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You can still do all regular interactions with items in your bag, including [color=cyan]examining[/color] and opening the [color=cyan]context menu[/color].
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To drop items, you can press [color=#a4885c][keybind="Drop"/][/color], and to drop them more violently (also known as throwing), you can press [color=#a4885c][keybind="ThrowItemInHand"/][/color].
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A slightly advanced way to manage your inventory is to use [color=#a4885c]Shift + B[/color]. If your active hand is currently empty, this hotkey will pull out the latest item that was put in your bag. If you have an item in your hand - samek hotkey will put said item into your bag.
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Hotkey [color=#a4885c]Shift + E[/color] works exactly the same, but uses your belt as storage.
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## Actions
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To the left in your HUD there's a bar showing various actions you can take.
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You can hover over each one to see a name and description for the action that tells you what it is and how it works.
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You can click on an action to invoke it, or press a number key at any time to invoke the action without clicking on it.
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In order to rearrange your actions, simply drag and drop them to other slots, right click to remove them, and press the gear icon at the top of the bar to open a menu to (re)add them.
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You have 10 pages of actions total that you can switch between by pressing [color=#a4885c]shift-(number)[/color].
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Additionally, you can press the lock icon to prevent the action bar from being modified.
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## Movement
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There's a good few things that can modify your movement, most notably slipping (which requires you to walk with [color=#a4885c]shift[/color] to avoid, usually.) and a lack of gravity.
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Slipping simply stuns you for a bit, but no gravity can be deadly if you're off station and wander more than about 1.5m away from the nearest wall or solid structure, as you'll lose your grip and no longer be able to move without throwing something.
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## Camera
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The camera can [color=cyan]zoom[/color] in and out with [color=yellow][bold][keybind="ZoomIn"][/bold][/color] and [color=yellow][bold][keybind="ZoomOut"][/bold][/color] and can be reset with [color=yellow][bold][keybind="ResetZoom"][/bold][/color].
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Similarly, you can [color=cyan]rotate[/color] it left and right with [color=yellow][bold][keybind="CameraRotateLeft"][/bold][/color] and [color=yellow][bold][keybind="CameraRotateRight"][/bold][/color].
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You can recenter it to the grid's rotation using [color=yellow][bold][keybind="CameraReset"][/bold][/color].
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</Document>
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